1 #ifndef COIN_SOINDEXEDFACESET_H
2 #define COIN_SOINDEXEDFACESET_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoIndexedShape.h>
30 #ifndef SO_END_FACE_INDEX // also defined in SoVRMLIndexedFaceSet.h
31 #define SO_END_FACE_INDEX (-1)
32 #endif // !SO_END_FACE_INDEX
34 class SoIndexedFaceSetP;
42 static void initClass(
void);
68 SbBool useConvexCache(
SoAction * action,
70 const int32_t * nindices,
71 const SbBool normalsfromcache);
72 Binding findMaterialBinding(
SoState *
const state)
const;
73 Binding findNormalBinding(
SoState *
const state)
const;
76 SoIndexedFaceSetP * pimpl;
79 #endif // !COIN_SOINDEXEDFACESET_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:161
The SoIndexedFaceSet class is used to handle generic indexed facesets.
Definition: SoIndexedFaceSet.h:36
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition: SoIndexedShape.h:34
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
#define SO_NODE_HEADER(classname)
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:34
virtual void generatePrimitives(SoAction *action)=0
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:182
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:33
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:34
Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.
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