1 #ifndef COIN_SOLIGHTATTENUATIONELEMENT_H
2 #define COIN_SOLIGHTATTENUATIONELEMENT_H
27 #include <Inventor/elements/SoReplacedElement.h>
28 #include <Inventor/SbVec3f.h>
35 static void initClass(
void);
43 const SbVec3f & lightAttenuation);
45 static const SbVec3f & getDefault();
50 virtual void print(FILE * file)
const;
56 #endif // !COIN_SOLIGHTATTENUATIONELEMENT_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual SoElement * copyMatchInfo() const
Definition: SoReplacedElement.cpp:97
virtual void init(SoState *state)
Definition: SoReplacedElement.cpp:79
The SoLightAttenuationElement class is yet to be documented.
Definition: SoLightAttenuationElement.h:30
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SbVec3f lightAttenuation
Definition: SoLightAttenuationElement.h:53
virtual void print(FILE *file) const
Definition: SoReplacedElement.cpp:108
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
The SoReplacedElement class is an abstract element superclass.
Definition: SoReplacedElement.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual SbBool matches(const SoElement *element) const
Definition: SoReplacedElement.cpp:87
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