1 #ifndef COIN_SOGEOMETRYSHADER_H
2 #define COIN_SOGEOMETRYSHADER_H
27 #include <Inventor/nodes/SoShaderObject.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/fields/SoSFInt32.h>
38 static void initClass(
void);
60 static SbBool isSupported(
SourceType sourceType);
OutputType
Definition: SoGeometryShader.h:48
SoSFInt32 maxEmit
Definition: SoGeometryShader.h:56
@ POINTS_IN
Definition: SoGeometryShader.h:43
@ POINTS_OUT
Definition: SoGeometryShader.h:49
SoSFEnum outputType
Definition: SoGeometryShader.h:55
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:30
#define SO_NODE_HEADER(classname)
InputType
Definition: SoGeometryShader.h:42
SoSFEnum inputType
Definition: SoGeometryShader.h:54
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShaderObject.cpp:268
The SoGeometryShader class is used for loading geometry shader programs.
Definition: SoGeometryShader.h:33
@ LINES_IN
Definition: SoGeometryShader.h:44
@ LINE_STRIP_OUT
Definition: SoGeometryShader.h:50
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
Definition: SoShaderObject.h:41
SourceType
Definition: SoShaderObject.h:46
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