1 #ifndef COIN_SOPOLYGONOFFSET_H
2 #define COIN_SOPOLYGONOFFSET_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFFloat.h>
29 #include <Inventor/fields/SoSFBitMask.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/elements/SoPolygonOffsetElement.h>
39 static void initClass(
void);
43 FILLED = SoPolygonOffsetElement::FILLED,
44 LINES = SoPolygonOffsetElement::LINES,
45 POINTS = SoPolygonOffsetElement::POINTS
61 #endif // !COIN_SOPOLYGONOFFSET_H
SoSFBool on
Definition: SoPolygonOffset.h:51
SoSFFloat factor
Definition: SoPolygonOffset.h:48
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
#define SO_NODE_HEADER(classname)
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoPolygonOffset class is a node type for "layering" rendering primitives.
Definition: SoPolygonOffset.h:33
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
SoSFFloat units
Definition: SoPolygonOffset.h:49
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
SoSFBitMask styles
Definition: SoPolygonOffset.h:50
Style
Definition: SoPolygonOffset.h:42
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoSFBitMask class is a container for a set of bit flags.
Definition: SoSFBitMask.h:29
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
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