1 #ifndef COIN_SOCACHEHINTELEMENT_H
2 #define COIN_SOCACHEHINTELEMENT_H
27 #include <Inventor/elements/SoSubElement.h>
29 class SoCacheHintElementP;
34 class COIN_DLL_API SoCacheHintElement :
public SoElement {
37 SO_ELEMENT_HEADER(SoCacheHintElement);
41 virtual ~SoCacheHintElement();
54 const float gfxvalue);
55 static void get(
SoState * state,
float & memvalue,
float & gfxvalue);
59 SoCacheHintElementP * pimpl;
62 #endif // !COIN_SOCACHEHINTELEMENT_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
static void initClass(void)
Definition: SoElement.cpp:507
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
virtual void push(SoState *state)
Definition: SoElement.cpp:570
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:609
virtual void init(SoState *state)
Definition: SoElement.cpp:553
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual SoElement * copyMatchInfo(void) const =0
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