1 #ifndef COIN_SBSPHERESHEETPROJECTOR_H
2 #define COIN_SBSPHERESHEETPROJECTOR_H
27 #include <Inventor/projectors/SbSphereProjector.h>
28 #include <Inventor/SbPlane.h>
43 void setupPlane(
void);
52 #endif // !COIN_SBSPHERESHEETPROJECTOR_H
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:39
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
Definition: SbSphereProjector.h:31
The SbSphereSheetProjector class projects 2D points to 3D points on a sheet covering a spherical shap...
Definition: SbSphereSheetProjector.h:30
virtual SbProjector * copy(void) const =0
SbVec3f planeDir
Definition: SbSphereSheetProjector.h:47
virtual SbVec3f project(const SbVec2f &point)=0
float planeDist
Definition: SbSphereSheetProjector.h:48
The SbSphere class is a representation of a sphere.
Definition: SbSphere.h:33
SbVec3f workingProjPoint
Definition: SbSphereSheetProjector.h:45
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
SbPlane tolPlane
Definition: SbSphereSheetProjector.h:49
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:34
SbVec3f planePoint
Definition: SbSphereSheetProjector.h:46
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
The SbPlane class represents a plane in 3D space.
Definition: SbPlane.h:34
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