24 #ifndef COIN_SOVRMLTRANSFORM_H
25 #define COIN_SOVRMLTRANSFORM_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGroup.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFRotation.h>
38 static void initClass(
void);
53 void multLeft(
const SbMatrix & matrix);
54 void multRight(
const SbMatrix & matrix);
59 void setMatrix(
const SbMatrix & matrix);
61 void recenter(
const SbVec3f & newcenter);
80 void commonConstructor(
void);
81 void applyMatrix(
SoState * state);
84 #endif // ! COIN_SOVRMLTRANSFORM_H
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: Group.cpp:530
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:35
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:33
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:37
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:31
virtual void audioRender(SoAudioRenderAction *action)
Definition: Group.cpp:497
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: Group.cpp:619
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: Group.cpp:339
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
virtual void getMatrix(SoGetMatrixAction *action)
Definition: Group.cpp:446
virtual void rayPick(SoRayPickAction *action)
Definition: Group.cpp:466
virtual void callback(SoCallbackAction *action)
Definition: Group.cpp:308
#define SO_NODE_HEADER(classname)
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:37
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: Group.cpp:520
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:36
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
virtual void doAction(SoAction *action)
Definition: Group.cpp:298
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:41
virtual void notify(SoNotList *list)
Definition: Group.cpp:680
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:34
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