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SoVRMLCone.h
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23 
24 #ifndef COIN_SOVRMLCONE_H
25 #define COIN_SOVRMLCONE_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFBool.h>
31 
32 class COIN_DLL_API SoVRMLCone : public SoVRMLGeometry
33 {
34  typedef SoVRMLGeometry inherited;
36 
37 public:
38  static void initClass(void);
39  SoVRMLCone(void);
40 
45 
46  virtual void GLRender(SoGLRenderAction * action);
47  virtual void rayPick(SoRayPickAction * action);
48  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
49 
50 protected:
51  virtual ~SoVRMLCone();
52 
53  virtual void generatePrimitives(SoAction * action);
54  virtual void computeBBox(SoAction * action,
55  SbBox3f & box, SbVec3f & center);
56 
57 }; // class SoVRMLCone
58 
59 #endif // ! COIN_SOVRMLCONE_H
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
SoVRMLCone::bottom
SoSFBool bottom
Definition: SoVRMLCone.h:44
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
SoVRMLCone::bottomRadius
SoSFFloat bottomRadius
Definition: SoVRMLCone.h:41
SoVRMLCone
The SoVRMLCone class is used to represent a Cone object.
Definition: SoVRMLCone.h:33
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
SoVRMLCone::side
SoSFBool side
Definition: SoVRMLCone.h:43
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:445
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
SoVRMLCone::height
SoSFFloat height
Definition: SoVRMLCone.h:42
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:41
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:34
SoVRMLGeometry
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:33

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