1 #ifndef COIN_SOPERSPECTIVECAMERA_H
2 #define COIN_SOPERSPECTIVECAMERA_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoCamera.h>
36 static void initClass(
void);
50 #endif // !COIN_SOPERSPECTIVECAMERA_H
virtual SbViewVolume getViewVolume(float useaspectratio=0.0f) const =0
virtual void scaleHeight(float scalefactor)=0
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
#define SO_NODE_HEADER(classname)
virtual void viewBoundingBox(const SbBox3f &box, float aspect, float slack)=0
SoSFFloat heightAngle
Definition: SoPerspectiveCamera.h:39
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoCamera class is the abstract base class for camera definition nodes.
Definition: SoCamera.h:54
The SoPerspectiveCamera class defines a camera node with perspective rendering.
Definition: SoPerspectiveCamera.h:30
The SbViewVolume class is a viewing volume in 3D space.
Definition: SbViewVolume.h:41
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
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