1 #ifndef COIN_SOPICKSTYLE_H
2 #define COIN_SOPICKSTYLE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/elements/SoPickStyleElement.h>
37 static void initClass(
void);
41 SHAPE = SoPickStyleElement::SHAPE,
42 BOUNDING_BOX = SoPickStyleElement::BOUNDING_BOX,
43 UNPICKABLE = SoPickStyleElement::UNPICKABLE,
44 SHAPE_ON_TOP = SoPickStyleElement::SHAPE_ON_TOP,
45 BOUNDING_BOX_ON_TOP = SoPickStyleElement::BOUNDING_BOX_ON_TOP,
46 SHAPE_FRONTFACES = SoPickStyleElement::SHAPE_FRONTFACES
59 #endif // !COIN_SOPICKSTYLE_H
The SoPickStyle class is a node for setting up how to do picking.
Definition: SoPickStyle.h:31
SoSFEnum style
Definition: SoPickStyle.h:49
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
#define SO_NODE_HEADER(classname)
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
Style
Definition: SoPickStyle.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:34
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