24 #ifndef COIN_SOVRMLSOUND_H
25 #define COIN_SOVRMLSOUND_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFNode.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFVec3f.h>
32 #include <Inventor/SbTime.h>
43 static void initClass(
void);
59 void setDopplerVelocity(
float velocity);
60 float getDopplerVelocity(
void)
const;
61 void setDopplerFactor(
float factor);
62 float getDopplerFactor(
void)
const;
64 void startPlaying(
SoPath *path,
void *userdataptr);
65 void stopPlaying(
SoPath *path,
void *userdataptr);
67 static void setDefaultBufferingProperties(
int bufferLength,
int numBuffers,
69 void setBufferingProperties(
int bufferLength,
int numBuffers,
71 void getBufferingProperties(
int &bufferLength,
int &numBuffers,
81 friend class SoVRMLSoundP;
The SbTime class instances represents time values.
Definition: SbTime.h:41
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:33
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1283
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:43
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:38
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
The SoVRMLSound class is used to represent a sound source.
Definition: SoVRMLSound.h:38
SoSFFloat priority
Definition: SoVRMLSound.h:48
SoSFFloat maxBack
Definition: SoVRMLSound.h:54
SoSFVec3f direction
Definition: SoVRMLSound.h:50
SoSFFloat intensity
Definition: SoVRMLSound.h:47
SoSFFloat minFront
Definition: SoVRMLSound.h:51
SoSFNode source
Definition: SoVRMLSound.h:46
SoSFFloat maxFront
Definition: SoVRMLSound.h:52
SoSFFloat minBack
Definition: SoVRMLSound.h:53
SoSFVec3f location
Definition: SoVRMLSound.h:49
SoSFBool spatialize
Definition: SoVRMLSound.h:55
#define SO_NODE_HEADER(classname)