1 #ifndef COIN_SOTOVRML2ACTION_H
2 #define COIN_SOTOVRML2ACTION_H
27 #include <Inventor/actions/SoToVRMLAction.h>
29 class SoToVRML2ActionP;
37 static void initClass(
void);
44 virtual void apply(
const SoPathList & pathlist, SbBool obeysrules = FALSE);
48 void reuseAppearanceNodes(SbBool appearance);
49 SbBool doReuseAppearanceNodes(
void)
const;
51 void reusePropertyNodes(SbBool property);
52 SbBool doReusePropertyNodes(
void)
const;
54 void reuseGeometryNodes(SbBool geometry);
55 SbBool doReuseGeometryNodes(
void)
const;
61 SbPimplPtr<SoToVRML2ActionP> pimpl;
62 friend class SoToVRML2ActionP;
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoPathList class is a container for pointers to SoPath objects.
Definition: SoPathList.h:31
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:43
The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.
Definition: SoToVRML2Action.h:31
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.
Definition: SoToVRMLAction.h:32
virtual void beginTraversal(SoNode *node)
Definition: SoToVRMLAction.cpp:359
virtual void apply(SoNode *node)
Definition: SoToVRMLAction.cpp:335
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:36