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Function add_gridclipped_frames

	void CL_SpriteDescription::add_gridclipped_frames(
		const CL_PixelBuffer & pixelbuffer,
		int xpos,
		int ypos,
		int width,
		int height,
		int xarray = 1,
		int yarray = 1,
		int array_skipframes = 0,
		int xspacing = 0,
		int yspacing = 0);

	void CL_SpriteDescription::add_gridclipped_frames(
		const CL_Texture & texture,
		int xpos,
		int ypos,
		int width,
		int height,
		int xarray = 1,
		int yarray = 1,
		int array_skipframes = 0,
		int xspacing = 0,
		int yspacing = 0);