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Function CL_NetGameConnection

Constructs a NetGameConnection.

	CL_NetGameConnection::CL_NetGameConnection(
		CL_NetGameConnectionSite * site,
		const CL_SocketName & socket_name);

	CL_NetGameConnection::CL_NetGameConnection(
		CL_NetGameConnectionSite * site,
		const CL_TCPConnection & connection);