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Function get_named_item

Find child component with the specified component ID name.

	CL_GUIComponent* CL_GUIComponent::get_named_item(
		const CL_StringRef & id);

	static CL_Spin* CL_Spin::get_named_item(
		CL_GUIComponent * reference_component,
		const CL_StringRef & id);

	CL_GUIComponent* CL_GUIComponent::get_named_item(
		const CL_StringRef & id);