CL_SoundProvider_MikMod::CL_SoundProvider_MikMod( const CL_String & filename, const CL_VirtualDirectory & provider, bool stream = false); CL_SoundProvider_MikMod::CL_SoundProvider_MikMod( const CL_String & fullname, bool stream = false); CL_SoundProvider_MikMod::CL_SoundProvider_MikMod( CL_IODevice & file, bool stream = false);