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Function CL_Quaterniond
CL_Quaterniond::CL_Quaterniond();
CL_Quaterniond::CL_Quaterniond(
const CL_Angle & euler_x,
const CL_Angle & euler_y,
const CL_Angle & euler_z,
CL_EulerOrder order);
CL_Quaterniond::CL_Quaterniond(
const CL_Quaternionx < double > & copy);
CL_Quaterniond::CL_Quaterniond(
const CL_Vec3 < double > & euler,
CL_AngleUnit unit,
CL_EulerOrder order);
CL_Quaterniond::CL_Quaterniond(
double euler_x,
double euler_y,
double euler_z,
CL_AngleUnit unit,
CL_EulerOrder order);
CL_Quaterniond::CL_Quaterniond(
double real,
const CL_Vec3 < double > & imag);
CL_Quaterniond::CL_Quaterniond(
double real,
double i,
double j,
double k);