Fill.
static void CL_Draw::fill( CL_GraphicContext & gc, float x1, float y1, float x2, float y2, const CL_Colorf & color); static void CL_Draw::fill( CL_GraphicContext & gc, const CL_Pointf & start, const CL_Pointf & end, const CL_Colorf & color); static void CL_Draw::fill( CL_GraphicContext & gc, const CL_Rectf & rect, const CL_Colorf & color);