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Function cross3

Calculate the cross product between two vectors (not taking into account the w ordinate).

	CL_Vec4<Type>& CL_Vec4< Type >::cross3(
		const CL_Vec4 < Type > & vector);

	static CL_Vec4<Type> CL_Vec4< Type >::cross3(
		const CL_Vec4 < Type > & vector1,
		const CL_Vec4 < Type > & vector2);

Detailed description:

\vector1 = The first vector \vector2 = The second vector