Audaspace  1.3.0
A high level audio library.
SineReader.h
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16 
17 #pragma once
18 
25 #include "IReader.h"
26 
28 
33 class AUD_API SineReader : public IReader
34 {
35 private:
39  float m_frequency;
40 
44  int m_position;
45 
49  const SampleRate m_sampleRate;
50 
51  // delete copy constructor and operator=
52  SineReader(const SineReader&) = delete;
53  SineReader& operator=(const SineReader&) = delete;
54 
55 public:
61  SineReader(float frequency, SampleRate sampleRate);
62 
67  void setFrequency(float frequency);
68 
69  virtual bool isSeekable() const;
70  virtual void seek(int position);
71  virtual int getLength() const;
72  virtual int getPosition() const;
73  virtual Specs getSpecs() const;
74  virtual void read(int& length, bool& eos, sample_t* buffer);
75 };
76 
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
float sample_t
Sample type.(float samples)
Definition: Audaspace.h:126
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
The IReader interface.
double SampleRate
Sample rate type.
Definition: Specification.h:106
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition: IReader.h:35
This class is used for sine tone playback.
Definition: SineReader.h:34
virtual void seek(int position)
Seeks to a specific position in the source.
virtual bool isSeekable() const
Tells whether the source provides seeking functionality or not.
void setFrequency(float frequency)
Sets the frequency of the wave.
SineReader(float frequency, SampleRate sampleRate)
Creates a new reader.
virtual int getLength() const
Returns an approximated length of the source in samples.
virtual int getPosition() const
Returns the position of the source as a sample count value.
virtual Specs getSpecs() const
Returns the specification of the reader.
virtual void read(int &length, bool &eos, sample_t *buffer)
Request to read the next length samples out of the source.
Specification of a sound source.
Definition: Specification.h:110