Audaspace  1.3.0
A high level audio library.
VolumeSound.h
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2 * Copyright 2015-2016 Juan Francisco Crespo Galán
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16 
17 #pragma once
18 
25 #include "ISound.h"
26 #include "VolumeStorage.h"
27 #include <memory>
28 
30 
34 class AUD_API VolumeSound : public ISound
35 {
36 private:
40  std::shared_ptr<ISound> m_sound;
41 
45  std::shared_ptr<VolumeStorage> m_volumeStorage;
46 
47  // delete copy constructor and operator=
48  VolumeSound(const VolumeSound&) = delete;
49  VolumeSound& operator=(const VolumeSound&) = delete;
50 
51 public:
57  VolumeSound(std::shared_ptr<ISound> sound, std::shared_ptr<VolumeStorage> volumeStorage);
58 
59  virtual std::shared_ptr<IReader> createReader();
60 
65  std::shared_ptr<VolumeStorage> getSharedVolume();
66 
71  void setSharedVolume(std::shared_ptr<VolumeStorage> volumeStorage);
72 };
73 
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
The ISound interface.
The VolumeStorage class.
This class represents a type of sound source and saves the necessary values for it.
Definition: ISound.h:40
This class allows to create a sound with its own volume.
Definition: VolumeSound.h:35
std::shared_ptr< VolumeStorage > getSharedVolume()
Retrieves the shared volume of this sound.
VolumeSound(std::shared_ptr< ISound > sound, std::shared_ptr< VolumeStorage > volumeStorage)
Creates a new VolumeSound.
void setSharedVolume(std::shared_ptr< VolumeStorage > volumeStorage)
Changes the shared volume of this sound, it'll only affect newly created readers.
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.