Audaspace  1.3.0
A high level audio library.
ResampleReader.h
Go to the documentation of this file.
1 /*******************************************************************************
2  * Copyright 2009-2016 Jörg Müller
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  ******************************************************************************/
16 
17 #pragma once
18 
25 #include "fx/EffectReader.h"
26 
28 
33 {
34 protected:
39 
45  ResampleReader(std::shared_ptr<IReader> reader, SampleRate rate);
46 
47 public:
52  virtual void setRate(SampleRate rate);
53 
58  virtual SampleRate getRate();
59 };
60 
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
The EffectReader class.
double SampleRate
Sample rate type.
Definition: Specification.h:106
This reader is a base class for all effect readers that take one other reader as input.
Definition: EffectReader.h:36
This is the base class for all resampling readers.
Definition: ResampleReader.h:33
virtual void setRate(SampleRate rate)
Sets the sample rate.
ResampleReader(std::shared_ptr< IReader > reader, SampleRate rate)
Creates a resampling reader.
SampleRate m_rate
The target sampling rate.
Definition: ResampleReader.h:38
virtual SampleRate getRate()
Retrieves the sample rate.